Role Playing

Publication Title: 
Journal of Nursing Care Quality

The Franciscan Health System has designed a new employee orientation program that is both interactive and thought-provoking. The program has transitioned from a predominantly lecture-based format to one that consists of group discussion, role playing, lunch with senior leaders in the organization, and the utilization of adult learning principles. This article describes the shortcomings of the previous program, gaps identified in the needs assessment, and performance improvement methodology used to enhance the program.

Author(s): 
Ragsdale, Mary Alice
Mueller, John
Publication Title: 
Annals of the New York Academy of Sciences

Resolution of a critical organizational problem requires the use of carefully selected techniques. This is the work of a management consultant: facilitating a business change process in an organizational setting. Here, an account is provided of a practitioner's reflections on one such case study that demonstrates a structure for a business change process. The reflective account highlights certain affective states and social behaviors that were extracted from participants during the business change process.

Author(s): 
Yeats, Rowena M.
Yeats, Martyn F.
Publication Title: 
The Journal of Genetic Psychology

The authors investigated the relationship between children's ability to take the social perspective of another and their use of the causal attribution principle known as discounting in assessing others' kindness in helping. The participants (N = 153), 7 to 16 years old, were interviewed in a township bordering Johannesburg. Each participant was administered 2 perspective-taking tasks and a series of vignettes, based on prosocial versus self-interested motives, assessing perceptions of kindness in helping.

Author(s): 
Mendelsohn, M.
Straker, G.
Publication Title: 
The Journal of Genetic Psychology

The authors investigated the relationship between children's ability to take the social perspective of another and their use of the causal attribution principle known as discounting in assessing others' kindness in helping. The participants (N = 153), 7 to 16 years old, were interviewed in a township bordering Johannesburg. Each participant was administered 2 perspective-taking tasks and a series of vignettes, based on prosocial versus self-interested motives, assessing perceptions of kindness in helping.

Author(s): 
Mendelsohn, M.
Straker, G.
Publication Title: 
AIDS education and prevention: official publication of the International Society for AIDS Education

A cognitive-social model is proposed for the study of AIDS social attitudes. Features of the ambivalent (fear and compassion) public belief system toward PWAs are outlined and ways to increase altruism and reduce fear are specified. Three studies are reported using cognitive-social methods for the reduction of AIDS social anxiety and social stigma. Study 1 found that cognitive inoculation and abbreviated group desensitization equally reduced AIDS social anxiety measured by a verbal scale.

Author(s): 
Bean, J.
Keller, L.
Newburg, C.
Brown, M.
Publication Title: 
American Annals of the Deaf

This study assessed the relationship between role-taking skill and social-emotional adjustment in deaf children. Twenty-three prelingually deafened boys and girls between 7 and 14 years of age were administered a role-taking task, surreptitious behavioral measures of helping and altruism, and a measure of nonverbal intelligence. In addition, two professionals experienced in working with deaf children rated the social and emotional adjustment, language/communication skills and role-taking ability of the participants.

Author(s): 
Cates, D. S.
Shontz, F. C.
Publication Title: 
Cyberpsychology & Behavior: The Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society

The aim of this study was to look at motivations behind altruistic behavior in virtual communities by studying the sharing of game tips by experienced gamers. We examine several possible motivations (pure altruism, generalized reciprocity, and reputation) and qualitatively analyze tip types in terms of usefulness, visibility, and skill level. We found that in games that do not support a "performance stage" for skill demonstration, players often share game tips as a strategy to attract attention.

Author(s): 
Sun, Chuen-Tsai
Lin, Holin
Ho, Chheng Hong
Publication Title: 
The American Journal of Clinical Hypnosis
Author(s): 
Coe, W. C.
Buckner, L. G.
Howard, M. L.
Kobayashi, K.
Publication Title: 
Journal of Abnormal Psychology
Author(s): 
McConkey, K.
Sheehan, P. W.
Publication Title: 
Journal of Clinical Psychology

The differential effects of role-played vs. hypnotically induced simulation of a paranoid syndrome on diagnostic and validity scales of the MMPI were tested with 30 female undergraduate Ss. Hypnotized Ss given the paranoid syndrome suggestion simulated the MMPI more accurately than did role-playing Ss. The F scale and Gough F-K index of dissimulation identified the role-playing group, but not the hypnosis with simulation suggestion group.

Author(s): 
Wilcox, P.
Dawson, J. G.

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